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Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana

A detailed, multi-step workflow guide for using Nano Banana (specifically Nano Banana 2 or Pro) in image-to-image mode to generate assets like RPG Maker pixel maps or knowledge graphs. It emphasizes using reference images (like RM tiles or game screenshots) to maintain style consistency and provides a sample prompt for generating a dark fantasy RPG map.

Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana — example 1
Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana — example 2
Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana — example 3
Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana — example 4

Prompt

请你以图 1 为底图生成一张用于 RPG Maker 制作的像素地图。对图片细节加以美化,把森林的图块素材和整体风格替换的更具黑暗幻想风格(画风参考《{argument name="参考游戏" default="艾尔登法环"}》/《{argument name="参考游戏2" default="黑暗之魂"}》)。不要将生成的地图放大缩小或拉伸,多余的地方请留

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Felix_Lyu
Dec 26, 2025
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